Postgraduate Project2019–2020

Plastic Karma – A Desktop Card Game

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Plastic Karma is a Unity (2D) based card game that aims to call people’s attention to microplastic pollutions. The original design incorporates Polage Art. However, due to the pandemic all physical artefacts must ‘transform’ into a digital form. My main role is to work as a developer developing a drag-and-drop based card game in Unity

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